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Functional Programming in Rust 2: Iterators

Creational design patterns aid in the instantiation of objects by providing suitable abstractions and make the systems independent of how objects are created composed and represented.

Type
Article
November 20, 2022 · 6 min

Functional Programming in Rust 1: Closures

It is a Programming Paradigm where you use functions to solve what you are building. The most common features that you might have used FP in any language will be Map and Reduce. Where you pass in a function what iterates in the collection you run map or reduce on.

Type
Article
September 27, 2022 · 7 min

Creational Design Patterns: My lessons on it

Creational design patterns aid in the instantiation of objects by providing suitable abstractions and make the systems independent of how objects are created composed and represented.

Type
Article
June 24, 2022 · 13 min

Caching: My lessons on it

Caching is a cheap way to scale a system’s performance in very less time. Being cheap and easy it also brings some problems such as invalidation and infrastructure for setting up the cache itself. Here I plan to talk about some lessons on caching that I’ve learnt in a few months.

Type
Article